Game Design & Task Design
Quick post here as I’m preparing for lots of other things:
Watch this clip from the movie ‘Indie Game’ – it’s game designer Edmund McMillen talking about how he designs the first few levels of a video game:
Now can we talk about how amazing this clip is if you replace the phrase ‘level design’ with ‘task design’ or ‘activity design’ or ‘worksheet design’?
Related: Dan Meyer & his whole ‘Open Middle’ analogy between good game design and good task design